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(1 edit) (+1)

Thank you for the kind words! 😊

The fly spell was underdeveloped, honestly πŸ˜… But it has a purpose - you can enter the space of an enemy if you are on a different level then them, enemies cannot attack if you are in their space. It’s an odd mechanic, but it was born out of me not wanting players to be punished for trying to bump as their first instinct.

The graphics and sound design are cool, I adore them

That is especially kind and good to hear, as art and sound is my weakest attribute, and I was hopeful these would be β€œgood enough” and not detract from the overall experience, so thank you again πŸ™‡β€β™‚οΈ

why did you make a game engine

Well for many reasons, but the main reason is I love to do it πŸ˜… When you learn to use an engine, mostly you learn the engine, but when you make an engine, you learn so much more along the way (but of course it takes more time).

a feat that I will never be capable of

Nonsense! Everything we do is a product of time and effort - if you think it’s worth doing, and pursue it - then the sky is the limit! That being said, game engines are a tool like any other, and we all have our preferences 😊

Thanks so much for playing, and your thoughtful comment <3