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(+1)

Great work emulating the Style and Gameplay, the way the scenes/interactions cut to a close-up is awesome. And the Art-Style is great aswell, very coherent and eerie.

The Story was a bit too clear, but i liked the way it was done. The interjections by his conciousness was great. Good Job and very fun Game. 


The only thing that i didn't like was the Beginning, running all the way to the house, only to run back to get a crowbar, and then to the house again is probably the most annoying thing. Just to open the front door, and not use it anywhere else. 

It was probably done to build atmosphere, and to read the note, but that's already on the radio at the start and could've been done in another way, because it doesn't add too much. The walk is already long and enough the first time. Having the crowbar in a shed nearby and putting the bunny jumpscare there would've sufficed.

Thanks! <3

I know the initial part can be a bit tedious. Originally, it was going to have a bit more content to prevent it from becoming so boring, but since I didn't like how that content was implemented, I ended up removing it.