The Game is actually fun and the aesthetic is great, but does have some logical problems, when considering the circumstances. If the player tries to leave earlier or explore around it doesn't work, you have to wait for certain events, so why give items early or the ability to leave a hide place (in the Shed), when you die immediately. A bit on the nose with the guy that tells you where your friend is.
Also you just leave your friend, with a stabbed guy in the hallway to rot and the other cultmember back? There seems to be no closure for them.
Very rudimentary AI, that seems to check for a bool and immediately catches you in that trigger, i tried to leave the house during that sequence, but it wasn't clear that, that isn't possible. So there's very little in terms of choices.
I hate the VHS filter and Glitch so much, every time a new scene loads you have to reset the Settings for it. Also it adds absolutely nothing to the Story, you are not looking through a Camera or a Tape it doesn't even make sense, only the death scene has a camera UI, but why?
But still a great little game, just thoughts for the next one.