Hi Lockstedt! Thanks so much for playing and for the kind words! The game definitely has some bugs that need to be ironed out that can unfortunately detract from the overall experience. The dash bug is new to me - could it be that you weren't fully charging the dash before releasing to break the terrain? This mechanic could have been explained better for sure, but this may have been the reason behind this issue. Not sure though. I also think the feedback on the torpedoes is a great idea. Overall, combat could be improved to have more feedback and clarity for when the player is successfully hitting and defeating enemies. The AN and FA rooms are intended to be bait and are part of an anglerfish enemy that lures you in with fake items before attacking, which is why they "fly away" when you interact with them. However, we definitely could have made this more clear, and especially with the game not being longer, it's hard for this understanding of the enemies to be built up like we envisioned.
Thank you so much again for playing and for all of the feedback! Hopefully once we can get the game updated and get bugs fixed you'll come back to finish it :)