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I'm not sure how the sensitivity option will affect playing on android, but sensitivity can be adjusted via the settings. (Though you might only be able to access this via the hub as there's probably no way to actually pause the game on android)

Overall this game is designed with PC in mind, and the fact that it seems to work on android at all is... well surprising. Pretty cool to hear actually.

Thanks for playing!

 vertical sensitivity is not proportional to horizontal and in order to get good vertical   accuracy in the horizontal must be sacrificed so that is something that should also be worked on if you'll guys have time