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Thanks for your review, it helps a lot. Most of the issues I have with this games are caused by the number of Charas. Because 12 is too much, I was scared to make the game too grindy. In the beginning, levels go up quickly but it’s slower after. With less Charas, I would have made them more different from each other. In this game they all behave pretty much the same with a few exceptions like the two virgins. Glad you liked the character descriptions, those were written by chatgpt. I plan to use this tool more in the future. I chose to talk about co2 because it gives the game an identity. I think it was an interesting choice.

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to be honest, chara mansion was faboulus, in amount of chars, but i still hope for 4 more chars or dual char events.

chara-mansion was an inprovement of chara cardmaster with a good mix of everything so far.

and ectocam had the best "narrative story" so far.

i'll keep following your projekts and try to give feedback. even as i really dont like ai generted content. but by what i saw so far, its just good enougth for me, as i know from another post by you, you somehow edit the ai results. whichs still gives them a personal touch, and on my opinion this is currently a crucial required for all ai content.