>native binary requires glibc 2.38
>webgl version shits the bed when creating a texture that exceeds the max texture size of my gpu.
It's jover
Smaller texture limit is cause firefox is using my iGPU and idk how force it to use the dGPU. Also tried chrome for the web version and its just a white screen after loading the game, https://hardwaretester.com/gpu says the max texture size is 16Kx16K on chrome so it's not that.