Oh, glad you could make it work well on controller!
And thanks for the feedback!
Yeah, I actually found the moving platforms bad myself, but had the deadlines and the few playtesters I had didn't see a problem the way it was, so I decided to let it go sadly
Sorry for the hard time
For the fight with normal enemies, I realized it was actually a reflection of how I played metroidvanias, but that it wasn't how most people liked to play them haha, my bad, definitely learned a lot
Thanks a lot for the tips too, if I decide to do something for the Super Metroidvania Month, I'll definitely use that, and potentially even put it into a whole new "game"