I just published an updated version that should hopefully fix the issues you're having!
just finished the chapter and found the disks, and it was really good! Kicking the ball pushed me around pretty strangely and through the floor twice (i landed outside the map at the ending) and it seems you can do a kindof superjump by jumping on the ground then immediately boosting upwards which im not sure if its intended behaviour. The autoaim also seemed to flick around a lot when there where a bunch of enemies close to me which. I still struggled in the combats for a bit, I think I was not understanding how much I could turn when going fast and I was not automatically reaching for the right controls but after "getting good" and dodging the gameplay felt a lot better. I think my only real gripe with the game (ignoring bugs) is how the mechanics are taught as I only really got good at the very end of the game after many deaths, but this is a chapter 0 so maybe its not that problematic.
TL;DR awesome art, music, themes and style. Gameplay was fun just hard to pick up. Would love to see more! (and comboing the saw was sick)