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The 'Chomp' enemy needs to have who it hits when damage reversed - I should be able to just look at the arrow and tell which direction the damage is going to come from (ie: hit bottom/top, like other attacks/spells), instead of having to mentally reverse that it's pointing to the top-most/bottom-most; as it is right now, I have to think that he's attacking from a certain direction, but ignoring everyone else but the last one in that direction - it's super weird.   

Like, I get that icon is used for Tarantus and there makes sense - since it's not representing a row of teeth. That said, it's used to represent "instant-kill top hero". Chomp needs special iconography.