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Hello there, I use a decryption method and the save folder is a different one for the game. As I assume that this plugin wants to have access to the "real" save folder, which it can not, is there a way to change the folder from where it gets his preload files?

It uses the save and load functions native to rpg maker. If those have been modified to change location, it should be fine.

That's just for the preload list information. For the file loading, it uses loadbitmap and createBuffer which are also rpg maker