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Thank you for your feedback!

The ore and leather are mined in the Black Forest, not in the Rats Dungeon. I'll think about how to give the player a hint where the ore is located.

Also, there is a bestiary in the menu, where you can see the loot from monsters and where the monsters are located.

As for saves, I would advise you to save manually more often, auto-save can help if you forget to save, but I would not use it as the main save

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I would suggest adding it in the dialogue menu with the blacksmith as he informs the player about crafting and enchanting anyway. 

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Sounds good, thanks for the idea!

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I have noticed at this point it is currently impossible to enchant boots, bracers and jewellery(Rings, Earrings and Necklace). And I have just crafted the Purple Rarity Oathbreaker Greatsword and that weapon is not enchantable either? is that a bug or intended? 

Have not yet been able to craft other purple rarity armour or weapons to check if they can be enchanted.


Or is there another location that I haven't found yet that has higher tier enchanting

Have just gotten and crafted the Doom's Quickblade left-hand sword and that is enchantable.

I have noticed another bug. Sending the girls on hunts in the forest they are finding the yellow rank leather but it doesn't get added to the players inventory. making it impossible to craft yellow gear. yellow rank foxium ore adds to the inventory correctly.

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Thank you very much for your feedback, there will be an update today or tomorrow morning

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Only weapons and chest armor can be enchanted.

There's a bug with the purple two-handed weapon, I'll try to make a big bug fix and a small rebalance today

I think the softlock is a valid concern. An unwitting player can lose their entire playtime if a boss spawns behind them and, while saving multiple times and often would eliminate this, the loss of that playthrough would undoubtedly sting. I wouldn't be surprised if somebody gave up on the game entirely because of this. 

An emergency 'escape rope' item/skill/prayer could get the player out of an unwinnable scenario. Maybe there is a better system.

Inthe next update, I’ll add a teleportation stone that can be used once per day. You’ll be able to get it after completing a side quest.