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Hello! I played Nadeshiko's Dollhouse to the end and got one of the endings! I like how the younger sister, Emi, disobeys Nick and plays with Nadeshiko. I also like how your game depicts a family living in their home and you must analyze your surroundings to learn more about them. However, you play as the doll making mischief and changing the course of what happens next. I noticed that some of the text that is surrounded by a dark-colored border moves a little too fast for the player to read. I also noticed some small spelling mistakes, which is OK. In one scene in the attic, Nadeshiko refers to the picture frame as being broken on the floor, but I do not remember it breaking or falling down. Also, when you break the Buddha statue it would be great if the graphics on the screen would change to depict it as broken. Some of the ideas in your game remind me a little bit of my game, Our Haunted Restaurant, which takes place in China. Overall, I had a lot of fun playing the game and I like the graphic user interface very much. It would be great if the game was a little more scary or had some more humor associated with the family's interactions with the doll. I wish you the best of luck in the jam!