This was honestly even better than I expected. Game is short but you really notice the care that has been put into every part of it. When every little detail is made with purpose, I feel like thoroughly exploring every nook isn't just a waste of time. The story is maybe the highlight, due to how it's not just told through dialogue but baked into the world itself. I found myself really empathizing with June, and felt the same unease as her while exploring the nightmare. In previous jams, I think I've said that your games are almost on a commercial level of quality. Well here is what I'd like to say now: After MGGJ10, I hope that you set out to expose Basin Lake to a wider audience with your next project.
The adventure game puzzles even MADE SENSE!! I really can't emphasize that part enough.