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Hey! Thank you for submitting this game, that made me curse 8 times in a row. That is the amount of times it took me to get to the end over a course of several minutes (~10). I can say: I had fun ^^ and I love the simple concept!

Theme:

This definitely meets ancient ruins for me, with a good portion of solitude and a pinch of horror.

What I liked:

  • The minimalistic style of the game, combined with an "easy to learn - not so easy to master" gameplay. Straight forward gameplay, no unnecessary actions and yet it tells a story. Props to you!
  • The constant sound in the background that could be a heart beat or the spider/bug creatures stepping through the dungeon. It is an audible indicator of the movement of the enemies. That's clever game design. (Also the short music loop fits well)
  • That loop of always having to come back to the center and avoid the enemies, combined with some subtle story that is told here and questions that are not answered: What are these creatures? Where is the dead body after you return the knife? Who are you? What ritual is this? And who put all these things in the dungeon? All unanswered and thus for my fantasy to fill. Great job.

What I would wish for:

  • I was about to say: Enhanced movement controls ^^. The option to strafe sideways or walk backwards although walking backwards might be both: frustrating (when running into an enemy) and too easy to avoid enemies. Also sideways could bump you into enemies without knowing why you are suddenly dead. So the decision to go just forward and  have turns is understandable.
  • Actually nothing more! The game is a well enclosed whole piece and adding more to it would break that. Good job!

Thanks for submitting and making this game!

Thank you for the detailed feedback, I’m glad you enjoyed it (don’t worry, I cursed a lot too, and it’s recorded 😅). I can’t wait to check your game out!