Really loved the artwork! Really wished that there were more mechanics/story.
urbandrei
Creator of
Recent community posts
Hello! I’m glad you got to play the game!
The crabs motion is like this: they move in one direction until they hit a corner. While in a corner, they have a 50% chance to take a break, a 25% chance to go back the way they came, and a 25% to keep going around the corner.
I debated adding step back, but I decided that it might lead to unfair deaths. Maybe I’ll play around with adding it in the next version.
Checkpoints would be pretty easy to add, the main reason why I didn’t was I wanted to keep it somewhat difficult while keeping it short. Adding checkpoints with the current content would definitely make it too easy. When I make it a bigger game checkpoints will definitely be a must though.
I’m glad you like it, and I really appreciate your feedback! You might see some of it implemented when I start working on it after judging is over :)
PROS: I really enjoyed the art, the map, and the environmental effects.
CONS: The lockpicking and cthulu minigame seemed a little out of place, and the game was very punishing. I didn't really know what to look for and even though I thought I checked every house, I was unable to figure out the next steps. I also encountered a bug where I clipped outside of the map.
This is a retrospective, but in a longerish game, I was thinking the knife and candles you pick up could have DEFINETELY have been used to fight off the crabs, or even bigger enemies. I really didn't have time though, the crabs were added very late, at Zuuperdan's suggestion. Thanks for the feedback!