Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I could walk backwards through the locked gates, I guess that is not intended but we all had to cut corners and time is always too short.

The movement could be better though. I missed strafing and I am more used to using QE for turning and AD for strafing. Tile size seem a bit small, it kind of feels like making baby steps which slows down movement even further.

It is a solid start do you have plans to develop it further?

(+1)

I forgot to test walking backwards through the locked gates. But you're right, I almost have no spare time to test it. It is my first time making a dungeon crawler game so I still have things to learn especially movements and controls.

Yeah, I hope I could develop it further, adding battle systems and making the dungeon larger. I'll have to make better plans before I update it. Thank you for the comment.