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(3 edits) (+1)

I played the game for  about 15 minutes. I got bored because i couldn't find where i should go next and the game didn't make me want to play more. Every room and corridor is similar and there is no map. Art style of the game is nice but a little dull. The environment is too bright, it should be darker. I like the retro look. I don't  know how combat works since i didn't progress that far. Insanity meter is nice touch too but again i didn't play it that far to see how it works. I don't like that you should walk into the interactable object in order interact with them, you should be able to interact with the game world with mouse cursor in these kind of games. I think also that in grid based dungeon crawlers, corridors should be narrower. Levels are designed like labyrinths in dungeon crawlers.  I respect your hardwork and time spent for this game. You gain valuable experience from this effort no matter what the reception be. I wish you all good luck!

(+1)

Thanks, we appreciate your opinion and quite extensive comment! We’re taking the notes! Game jams are a new thing for us, and we’re more than happy to receive such helpful feedback!