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Hyper realistic stones. Sword stuck in the stone is a major fun! =)

Thanks! I tried to make the feature feel satisfying to use (coding the impact sound was more of a hassle than you'd think lol) but ironically we spent so much time on making and polishing the gameplay that we didn't have time to flesh out the actual level.

I say ironic because I'm literally studying to be a level designer lol. My biggest regret is not taking more time to make use of the feature, but I'm glad you liked it!