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The art and sound design in this are great (Though the mix is a little weird, some of the sfx like the rock fall were way loader, but that's a minor thing). I really liked the aesthetic of the world, the varied heights and textures of the walls and surfaces and the creepy monsters. A fun place to explore, and one my favorite looking games I've played so far.

The game-play was good, movement felt snappy and responsive and the combat was pretty juicy. I actually died the first time, because I'd burned my stim way to early, but once I varied my approach I made it to the captain and didn't have any more issues. I never used the radio.

Strong narrative as well, and a really cool approach to the cutscenes.

Really strong entry, I enjoyed it a lot.

Wow! Thanks so much for your kind words!

I’m really happy we ended with enough time to do the cutscenes. We had to …err.. cut intro in favor of the ending, and I think that was the right choice.

Out of curiosity, did you find the red backpack with stim refills?

Thanks for playing!

No I only had the 1 stim until I found the captain and he gave me 4, unless I unintentionally picked them up somewhere else?