I’ll give it another run later after a break but I’ll just note down what I found before getting stuck in a book.
I liked the game and its setting. The combat was intuitive with one caveat. Since there was a nice UI for almost everything with instructions for what key to press for what… I missed clicking the portrait to go to inventory and equipping what I had found. It made slaying the Minotaur quite challenging. I only noticed after a few attempts.
Since the enemy health bars didn’t convey that much information, I’m wondering if it might even add to the suspense a bit to remove them. Might be worth a try.
The verticality in the library was also very nice! I forgot to test if there was fall damage. But being eternally doomed to serve as the librarian it would have been a bit too easy way out if you could jump yourself free.