Good concept but the controls were a bit junky, i think a little bit of polishing would make it better.
Viewing post in Copilot jam comments
There are times when the player is teleported to the enemy's position, the sprite glitches and becomes diagonal instead of following the player's direction. I think there should be some gameplay elements like a timer or feedback when I'm about to be teleported, apart from that it's hard to understand the game at first, but a good concept.