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(+1)

Hey,

neat game. I liked the puzzle room, except that there was a shelf, which I missed the first time. The maze was too straight forward, I think. And the movement could have used one key in a queue so you would walk a little smoother.

But everything is well implemented with neat mechanics.

Cool entry!

Glorious. Thank you. Yeah, that shelf was deliberately "hidden".

That damn maze can be so easy sometimes and fiddly others! It uses a recursive backtracking algorithm, which can produce interesting mazes. But often they're way too easy as well.

A couple of people have mentioned the walking. I'll take a look at that after the ratings.

Thanks again.