F is to open doors - this changed my life :D!
Awesome aesthetic, a LOT of little things to unlock and really interesting take. Really awesome proof of concept here! Loved the art-style and the general feel of the game. It's darn hard tho! Be careful not to pick fights you cannot win (as I did multiple times).
Awesome!
Viewing post in PRAXIS/PROVIDENCE -=- Star;SEA jam comments
Thanks very much. (I’ll add a different door interact button or tutorial note there next time…)
Yeah, the combat is kind of aggressively tuned and tends to kill you by surprise at the start, as I only got the random encounters in on the last day, and they only spawn relative to how many non-randomly-placed guys you kill. Knowing this and spawning one at a time while camping a heal station trivializes it, haha.