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Thanks very much. (I’ll add a different door interact button or tutorial note there next time…)

Yeah, the combat is kind of aggressively tuned and tends to kill you by surprise at the start, as I only got the random encounters in on the last day, and they only spawn relative to how many non-randomly-placed guys you kill. Knowing this and spawning one at a time while camping a heal station trivializes it, haha.