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(+1)

I got stuck in a room and couldn't get out, so I'm not sure if this was a bug or not. I replayed a couple times just to make sure. The quippy dialogue was novel at first but I think became overbearing the longer you played.

That being said, the movement and turning was solid, the combat could use more feedback but I think has some potential. I hope this gets developed further, it's has a solid foundation.

(+1)

It is not your fault, it is mine.

I documented it under a "known bugs" section on the game page.

Thank you for playing!