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I like the overall idea here. It's a really fun challenge and I think the wind was implemented really nicely. A couple of suggestions if that's OK. I think it would help to be able to activate the directional arrows without hitting down. And I also think the colliders and overall physics might need a bit more tuning to help it feel a bit more responsive. Otherwise, a fun game wrapped inside an original idea. 

(1 edit)

Thanks, I'll se about this.

I don't understood "be able to activate the directional arrows without hitting down". Did you mean to make custom controls other than the directional arrows? Because to simulate the movements you need to hit the directional arrows' buttons, like WASD?