Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hehe,

thanks for the thourough review and playthrough. 🙃

I played around with the press vs release on the mining game and to me it felt better that way. But I generally like button releases more for interactions. So I can see your point. I also though about mining by moving, but I did not want to have accidential minings. As they also eat up a bunch of stamina.

Yeah the movement by holding down is totally valid. I probably did not mind because I liked the soothing rythm of hitting that key probably also a couple thousand times during dev. 😂

Movement speed upgrades with the mining cloth and esp. exoskeletton was on my list, but did not make it. The same goes for lighting power, but I felt it could be a little to much. The core should really be about the mining. The first will probably make it in the additional content.

I feel the same with the minimap, as I also think navigating through your own self build tunnels is easier than through someone elses Dungeon. But I understand, that someone would like it and having it as an Upgrade you could buy, would be a good compromise I thinks.

So thanks again for your input! And I am happy you enjoyed it.