I love the monster, and the guy getting caught by it was great, but it the motive to keep playing past a few deaths wasn't really there for me.
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I think a general understanding of why the player is doing what they're doing is good, even if it starts as a mystery there could be an element of understanding. I had no clue what I was picking up, what I was putting it on, or why, so there wasn't much motive for me. I honestly think that's the only thing it needed,