Thanks for playing our game, we really appreciate it. We spent a lot of time on the look and feel and deliberately made it start like Dungeon Diver in the same type of caves but then go onto the ancient ruins. There was third biome which went sci-fi for the cosmic horror when you went through the stargate but we didn't manage to finish it. Maybe next time.
Sorry about the Urns, Unity Physics (PhysX/Novadex) has a mind of its own. The combat system consumed most of our time and energy and was overly ambitious for a jam. We wanted something that was a bit more than just Whack-a-Mole or Rock-Paper-Scissors (no offense to Neon Nose, which is the best version of this we've ever seen BTW). We put the save checkpoints in there, and the game saved, we ran out time to do the re-load part.
We put @Zooperdan's portrait in as a trophy for Dungeon Diver so we knew we had to carry on the theme but up our game as well. When we saw the Theme Reveal on Twitch and he was wearing the IKEA hat we knew we had to put it in there.
We really look forward to playing your game soon. We loved Aegir Rising, which was part of our inspiration for Dungeon Diver. We also loved Neon Nose. You have a knack of making games than are fun to play for sure.