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I'm hoping to get a longer gameplay video to improve on the accuracy  of the difficulty progression. And, I'm not sure if this in the actual game, but I think the rabbit should automatically jump up on to the rope if the player stays on the ground for too long (otherwise they could stay there indefinitely). Either way, I'll be releasing it as a Homebrew on RetroLab since it was never released as a physical LCD game as I've recreated it in this version.