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(3 edits) (+1)

I like snappy controls. The changing of the dungeon's layout after specific events is a very good idea. Combat is very simplistic and there's only one type of enemy. Graphics and atmosphere is not bad but it could be better. The game kinda has a early 00's vibe like Wizardry 8. I like the  music. At the beginning of the game there's a dream like musing like Shin Megami Tensei 1's dream sequence. When you get the magic book it changes to rock music. I don't understand how you can beat the game. I found a circular creature with a big mouth full of teeth and struck it with lightning, it started spinning but didn't happen anything afterwards. I kept wandering the same corridors over and over again. What did i miss?

Anyways, pretty solid game with good ideas. Can be improved in some areas. Still a great achievment for 9 days time limit. Nice job!