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(+1)

The atmosphere and art totally sold the core concept, and combat was fun. I'm not entirely sure on the differences between weapons (i.e. why switch back), but they felt good anyway. A short experience, but a fun one.

I recorded my playthrough, for your enjoyment:

(+1)

Solid feedback thanks! We didn’t really get to do much balancing but had planned to make some weapons slow but powerful, others fast but weak. Appreciate the recording!