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Its a roguelite with meta-progression. I honestly haven't noticed this aspect of the game immediately, you have to put it into the description or something.

Battle system is just broken, monsters don't dissapear on death and also don't do any visible damage to the player.

But you can still die to them, so I guess HP of the player is properly tracked and updated, it's just the visual display that is bugged?

It is hard to move just to the adjacent square, you have to tap the key fairly fast to do it. Which makes the movement hard to control precisely.

random dungeon generation is fine and works. Music is a little bit repetitive for me, but its just a personal preference

It just works/5