I like the look of the maze/dungeon but I was bothered by the camera. Maybe it's just because I've been obsessing over how I needed to increase the FOV in my entry (in order to see a bit of floor even when up against a wall) but the problem is even worse here. Relatedly, and this is a nitpick, but it bothered me that we're so much taller than the NPCs, so the camera has to look down whenever we talk.
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Haha, yes, that FOV was something I spent too long thinking about too! I wanted a narrower FOV, as I thought that more represented the dungeon crawlers of old. So it's currently 45 degrees, but maybe I'll add an option to take it up to 60 or something.
And also a "look down" button! This would have been very easy tbh, but I could see ways it could get stuck looking at the floor, so I pulled it.
Appreciate the feedback. Thank you.