Haha, yes, that FOV was something I spent too long thinking about too! I wanted a narrower FOV, as I thought that more represented the dungeon crawlers of old. So it's currently 45 degrees, but maybe I'll add an option to take it up to 60 or something.
And also a "look down" button! This would have been very easy tbh, but I could see ways it could get stuck looking at the floor, so I pulled it.
Appreciate the feedback. Thank you.