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(+2)

This is so good, I am loving this. I haven't figured out how to get all of the endings yet, but I've gotten enough where I understand what's going on with the game. You've done a really good job of creating a frustrating situation for the player and making me question whether I actually am just doing things wrong, or whether the 'difficulty' is intentional, and I love the meta aspects and the 'outside the box' things you have to do to actually progress the game. I went into this expecting something relatively simple but charming, and I was very pleasantly surprised to find much more meat to the story than I was expecting!

Also, the narrator is very fun and I love the back and forth banter allowed between the narrator and the player, it's a very nice touch.

I'm not sure if this is ACTUALLY a demo, or if that is part of the set dressing, but I'm definitely excited to keep trying and get a better ending for Liv! I will find your weakness somehow... I MEAN... don't worry about it >.>

Wow, thank you so much for checking out my game and for the kind words, it really means a lot to me!! Honestly, I was worried the gameplay loop would be too frustrating, so I’m glad you think it works.

Also, if you don’t mind just a little bit of handholding: not all names are created equal…

(+1)

Of course! I saw it on reddit and the art really piqued my interest! But I think it's the perfect amount of frustrating, where it pushes you to figure out what you're doing wrong, and makes it feel more rewarding when you do figure out how to progress things!

But ooooh >.> Very intriguing, I'll have to play around more with the names...