the chicken death animations were great feedback, i never wondered whether i had killed a chicken or not which is something that's a problem in even the AAA stuff sometimes so great job on that. as some others have said, the sound, especially on firing the shotgun, is extremely weak (really it just seems to be extremely quite) and it would really help to complete the great hit feedback you already have. besides that, i think you've got some fun level design but i'd try condensing the entire thing down to about a 10th of it's current size. i know that sounds like a lot, but i really think it would help with the pace. anyway, this is great for ya'll's first attempt at an fps, keep it up. it's not an easy genre to get right but it's very fun to work on.