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I was definitely missing the ability to move backwards and strafe whenever I saw the spiders coming towards me. It's a neat game, although once I figured out the gameplay, the challenge was mostly just that my visibility wasn't great. I definitely enjoyed the simple, retro graphics.

Thanks for the feedback! Is there anything you think would increase the difficulty that I could add?

(+1)

You could add some additional rooms with enemies that also move in a regular, repeatable pattern. The gameplay is just how well you can recognize the pattern and avoid each enemy.

(+1)

This is actually what I plan on adding after judging is over, more or less.! I wanted to have the game last 10ish minutes and be moderately difficult to beat. I do really appreciate the feedback, and I hope you'll enjoy the updated version in the future!