Interesting game, the story and concept weren't bad. However there were some points that could be improved. Death dialogue didn't need to repeat itself more than once per level, the isometric view was really difficult to navigate, thankfully there was a shadow below the character to give you some idea where you are, if it wasn't for that I definitely wouldn't have finished the game. I don't think I've seen an isometric platformer before and maybe this is the reason. But if you try and execute it better it just might work. Good submission nevertheless.