Map Update:
So I have an idea on what I should do for my map. I've put the map count to only 2. However the maps can have some changes depending on your choices. If you read my recent post, you'll know that I planned for a total of 4 maps that would be different from each other. I plan to put the ideas I had on those 2 other maps that I got rid of, inside the 2 maps I'm working on. However, that will only happen depending on your choices. To give an example the best I can, one of my maps had an evil ruler controlling it. However, now that I got rid of that map, he will only become ruler in one of the maps in the full game if you kill the original ruler of that specified map (I hope i explained that well lol). I'll see if I can make 2 maps, I'm confident I can, but who knows if I'll reduce it to 1.
Last thing I wanted to explain is how i will manage backtracking. Now I REALLY hate backtracking. However i have a way to make it fun (in my opinion.) Like I said at the beginning of this post, I'm going to change the map depending on your choices. This is to make the map more explorable without it being boring. So that's one point of backtracking. Another thing for backtracking is mystery. For example, games like Tunic and Chants of Sennaar. They revolve around trying to understand the world around you, which is great for making backtracking fun.
Anyways I think this'll work out, compared to most games that involve backtracking.