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(+1)

1)Just visiting people shouldn't decresase energy, like checking Hudson if there is some problem (haven't found one yet) , it goes away really fast because turns small help to 3 and big help to 5 and yeah increasing energy to 20 would make life easier, atleast to spend some time with the ppl on the village not just trying to survive.
2)A little hint somewhere how to gain sanity, if not reading there I would have no idea the glory hole upgrade was for that xD,.

3)The daily on daily report is kinda redundant I guess a "Coin= -15" would look better than "Daily= -15 coin".
4)Finished till cave part, managing resources was really tight, though the jump from 2 to 5 soldiers was really noticeable I would suggest to 3/4 atleast.
5)Clearing the forest is even possible?, got a hinted that orcs could atack there but no more progress. (assumes it's still WIP like  the river fish hint?)
6)Why I did my best to save/impress everyone on Colver Revenge (to get the correct answer :u?)
7)Maybe creating a Discord?

(+1)

     I think the next update will solve a lot of problems. I haven't opened the forest location yet. In the future we will need to defend the forest like we defend the village wall. I'm thinking of adding different siege tools to use in the jungle. Also, small bonuses would be nice, such as the ability to go through the jungle during the day and collect food or find hidden coins.

     The choices you make in the first season will never be in vain. If you mention the choices you made in the first season in the conversation with Peter, you will understand how they affect the story in the future. I'll let you see that in the next story update...

(+1)

I see, ty for the reply and for takin in the suggestions to increase QoL, waitin for the story update.