To start, I do not like typing in games. But you implemented it well here and even give some options for the typing speed. The game needs a minimap and the monsters should be effected differently by the spells, so the battles also become a little bit of a puzzle. But anywys, what is here is awesome. Very good feeling movement, nice graphics and maybe the best sound implementation of the jam. Oh, I loved the uneven floor tiles. And the wizards portrait, like a little magic Doom guy ;)
Viewing post in Spell jam comments
Thanks so much for playing and for your feedback.
I completely agree about the map and combat encounters, I would have loved to add some variety to the spells and damage types to add a bit more variety, but I'm really glad you enjoyed it, especially considering you're not a fan of typing games!
Thank you for all the appreciation of the graphics and sound design, these were definitely my favourite things to work on. Animating the wizard portrait to mimic Doom-guy was definitely intentional, so I'm glad you picked up on that :D