On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The intro of the game is really cool, with voice acting and all. It shows how passionate you are  for your game. Graphics of the game and monster design is very impressive. This is probably the most visually best  looking game for me in the jam. Enemy designs are also great. Combat system is a little weird but it works well. It's not straightforward and feels good. FOV of the camera is too low and there are too many pillars on the map. Everything feels to cramped up. I'd prefer corridors, instead of this kind of level design. I didn't like it much the progression of the game. You kill monsters to level up and when you level up you advance to the next level. This gameplay loop makes the game all about grind. I don't see much sense of purpsose in that. I feel like you wanted the gameplay a little more like Diablo. Enemies drop gems to upgrade weapons and stuff that sounds like Diablo to me. It would also be nice if the enemies moved on the map and had a simple animation.

Final thoughts on the game; artistically beautiful game but gameplay loop didn't really work on me, it didn't make me play the game. Hats off for your efforts and hardwork in any case