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(+1)

Hi NikaKh! 

Thanks for your feedback on the game. I am actually working on the issue of being brought back to the ship today. It is very frustrating to have to start back at the ship every time, I agree! I also have put in a buffer to no longer allow fishing to be spammed. Overall, the game needs a tremendous amount of work on balancing, so thank you for bringing those issues up.

cooking any fruit + fruit should be increasing hunger by 10% while cooking them on their own will only restore 5%. Cooking anything with fish should restore 15%. It seems to be working when I run the game but it could be an issue I am unaware of. I'll look into it! Again, this mechanic needs balancing and I plan to add more options for combinations and explicit texts explaining all of this in game. Let me know what you think I should add in!

Lastly, combat came out more rough than I had hoped overall. I've actually removed the combat and random encounters all together to focus more on the survival aspect of this game. I envision a much larger world that focuses on survival and navigation more than anything. Camping has already been fixed in preparation for making longer journeys once the world size increases.  I want the game to focus,eventually, on the fog aspect of the island and what is causing it. 

Anyway, thanks again for the feedback and for playing! I appreciate it!

Hmmm... food giving different values would be tricky to show so they would be easy to understand at glance. Maybe make square frame around recipies that also color coded and shows number of restoration % on top of it? If I remember correctly you already had sorting with 'just fruits' and 'fish'. So lets say normal food in a white frame with 5% on top of it, fruit combos squared idk, yellow, with 10% on top of it and fish blue with 15%. On paper seem intuitive enough and could work. But need testing, ofc... 

About adding in... maybe simple meats? Crabs and such? You can also fight those for their meat!

Good luck with the game! Its surely can be something grand on its own!

(+1)

NikaKh, thank you so much for wishing me good luck. Since this whole game was an on-the-fly idea, it has been rapidly evolving! I really like your idea of color coding. I think a mix of shapes and colors could really be the ticket to communicating what I need to to the player. It's certainly a good though!

Crab meat and the like are things I hadn't thought of either. My brain went to iguanas and birds for some reason? Haha!

I appreciate your comment! I'll give your submission a try this weekend :D