This was a scary one! I had lots of fun playing it. Though at first it felt a little unfair how the enemies were so quick to attack. Once I abandoned melee more or less entirely and used corners and strafing to get around enemies, I managed to survive. I played with two hands. One on the 1-4 and the other navigating. Might work really nice on a controller btw (don’t know if you had that support).
It really added to the suspense too that the game didn’t say if there was any save or checkpoint, but it might have been nice. I died once early on, and if I had died later again I don’t think I would have wanted to start over. There are people that like that sort of loop though… so I who knows which is best.
In general I only got lost once even though the map was quite big and that was at the very end because I didn’t find the door that just opened and there was another that remained shut that sort of begged to be opened.
There were some really evil level design, and I liked it since I survived, but if it would have killed me I think I’d be upset. In particular the spinner in the stressing fireball sequence.
There was also a the repeated pattern of: Here’s a big room. There’s nothing in it. We promise. Just a button, why don’t you press the button. And how first couple of them I could run out and be safer but then came another room…
Really good drama in that level design.
Over all, I think it was a splendid entry!
Playthrough: https://youtu.be/Iewie-421Eg