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(+1)

Like Syvice was saying, we are just here to learn and get feedback anyway, we were never trying to compete. :)

The other two guys are first-timers though! So I want them to have a good experience and get some good feedback so we can continue to make games!

I will also mention, FYSA, Itch.io offers Dropbox as its alternative option specifically because you can still moderate changes through it. Every folder in the context menu has a "File Info" that anyone should be able to access, and any time something is changed (even if the folder is replaced), the last modified date changes. It is a little more work for you to make a couple more clicks when you go to download it, and I am not trying to argue our case here, but you shouldn't have to DQ folks for this in the future unless that is just what you prefer.

(+1)

After much thought (and some petitions by players) I've decided to -not- disqualify this at the end of rating period. The only reason is that it's possible to see timestamps, and as long as they stay unchanged I will allow this as a qualified entry. I have disqualified several others that used externally linked files but those didn't have timestamps so there is no way of knowing if it gets updated post-jam. Next jam I will add to the jam page the rule that externally linked files is not allowed and that -all- submitted files must be downloadable directly from the project page.

Sorry for the inconvenience :)

That's reasonable, and I appreciate it, but I don't expect us to be able to compete here anyway; there are way better games in the jam, lol.

I just wanted to bring that to your awareness is all, but thanks for reconsidering all the same! Now, we can go down in a full-fledged blaze of glory! haha

We are hoovering up all of the excellent feedback, though. Everyone is learning a lot, and we are already planning the next jam we want to participate in! Thanks again for hosting and allowing us to sharpen our skills here!