First off I have to say this is VERY impressive!
The art was great, the multi-party levelling was great (though a bit broken in places because I was able to get the magic proficiency to 100 for free because it cost 0 AP but it also seems like it didn't do anything?), the variety of abilities was great, the variety of enemies was great, and the level of verticality was awesome! This was so great in so many ways for a jam game that it was even more depressing when I got COMPLETELY. F$%@ING. LOST.
I feel like I scoured almost every inch of the level and found some really neat details. But it felt like I was stumbling into random cool looking environments, buttons and items that seemed completely disconnected. I found a key, and I found a keyhole, but the key didn't work. I talked to the skeleton, looked for the brain but only found a heart, spoke to skeleton and he didn't want it. I found a bunch of pressure plates or what seemed like teleport pads? The plates with the kinda cross-like symbol on them, one made a weird magical whirring sound when I stood on it but nothing happened.
So sadly after about 40-50 minutes I jsut had to throw the towel in. I loved what I did play, but I don't even know how close I made it to the end.
Aside from that, the only issues I had were mostly minor.
The movement controls were weird for me. I'm personally so used to WASD for movement and QE for turning that I constantly kept confusing myself.
It took me a couple fights to understand the combat flow, and was confused when the wizard couldn't attack a couple times. But I quickly learned it.
There were some typos here and there but nothing major.
Overall, awesome work with a lot of polish, just needs a lot more signposting,
Great job!