I found the skull :D
I definitely encountered quite a few bugs with the chests and enemy and prop placement, but I was still able to finish it and honestly I think the style you've put together here is really cool. The chill exploration background track and pixelated visuals in front of this expansive skybox with the towers in the background. I really think you nailed a very cool aesthetic and I didn't have a problem being engaged enough to persist through the bugs and find the ending.
I really enjoyed the triple throw attack, that felt really juicy and fun to use.
Not without issues, but really nice work!