I like the bomberman/minecraft style gameplay meshed into dungeon crawler mechanics. It's great that you try something out of the usual formula. It feels very good to break the walls with a sledgehammer :) Beginning sequence and voice acting is very cool. Enemies look cute. I didn't find combat very intuitive but it's fine nevertheless.
What didn't work for me in the game is that the dungeon is too big and there's no information or hint on where to go. When i don't know where to go next i feel like i'm running in circles and it tires me up quickly.
With all criticisms and nitpickings aside i think basisc gameplay works well it just need some more stuff to make it more enjoyable which is tough to do in 9 days.